Ithaeur (The Crescent Moon, The Spirit Master) – occultists and keepers of spirit lore and rituals.Elodoth (The Half Moon, The Walker Between) – diplomats to the spirit courts, judges and arbiters.Cahalith (The Gibbous Moon, The Visionary) – seers, storytellers and lorekeepers.Rahu ( The Full Moon, The Warrior) – warriors of all kinds from brawlers to seasoned commanders.The five Auspices have the following names in the First Tongue. Luna decides each Uratha's Auspice, based on their personality and abilities accordingly, a Uratha will go through the First Change during the corresponding moon phase. The herd must not know (the Uratha must be hidden from the humans)Įach Uratha has an Auspice, a traditional role in Uratha society, tied to one of five phases of the moon.The Uratha shall cleave to Human (Uratha are forbidden to mate with wolves and are mandated to reproduce).The Low honor the High, the High respect the Low.The People do not murder the People (Uratha don't murder other Uratha).The Wolf Must Hunt (the Uratha have to fulfill the roles of Father Wolf). Every pack is adopted by a totem (a spirit who bonds with the pack).Įach Forsaken werewolf who belongs to a Tribe must swear the Oath of the Moon, which acts as a moral guide for the Uratha (represented in a game system called Harmony). Instead, most Uratha form packs of at least three other Uratha in order to hunt more efficiently and better protect their territory. Uratha can, theoretically, come from any part of human society, however following the werewolf's First Change some may choose to abandon human society completely. However, the Uratha don't have much contact with the other Changing Breeds and those Breeds mostly avoid the Uratha. There are also other differences to the other Changing Breeds. Among these beings, the Uratha are not the only shapeshifters, but are one of the breeds with the deepest spiritual connection. In the broader context of published setting material, the Uratha are a specialized form of were-beast in the Chronicles of Darkness setting, and belong to the so-called Changing Breeds (beings part human, part animal and part spirit). Although initially rudimentary, many Uratha can eventually learn to speak the First Tongue fluently. Uratha also possess an instinctive understanding of the First Tongue, the language spoken by their ancestors and spirits. In this frenzied state the werewolf is a threat to everything, no matter whether friend or foe. Also, every werewolf is in danger of entering a violent Death Rage (Kuruth in the First Tongue). Additionally, humans feel this aggression and are repelled by this feeling. Many have trouble containing their aggression, hindering their ability to live normal human lives. Uratha are fierce territorial predators who feel the compulsion to hunt. Unlike traditional fictional werewolves, Uratha may change at any time into various forms between man and wolf, though they do find this easier when the phase of the moon matches their Auspice. Following this Change, each character develops an Auspice, defined by what phase the moon was at during their First Change, and most join a Tribe or become a tribe-less werewolf known as a Ghost Wolf. It is known that it almost never happens before puberty or after the age of 60. Any human who may unknowingly possess a werewolf heritage could undergo a First Change at some time in their life, though what triggers the metamorphosis is unknown. Now, add to that some gifts like Visage of Fenris, Gift of the Spriggan, and Gift of the Giants, and you can reach up to 42 FEET TALL AND WEIGHING OVER FOUR THOUSAND POUNDS!!Įdit: I now have to create a Fianna NPC with the merits Supernatual Ally (Mokole) and Huge Size, just so I can use this with my players.Players portray the Forsaken, werewolves, known as Uratha, who are sworn to a duty to maintain a balance and prevent ingress between the spirit worlds and the material world. This means your Crinos form can be up to FOURTEEN FEET TALL AND 1360 LBS!! That's one chonky boy. Now, throw in the Huge Size merit and your Homid form goes up to 7 feet / 400lbs. In Hispo form, the dire wolf form, you're 4-6 feet tall (at the shoulder) and up to 800lbs. In Glabro form, the near human form, a werewolf would be up to 7.5 feet tall and 400lbs. To give you some perspective, the Homid form is basically a human, and Lupus is basically a wolf (and unless you're a fan of wolves, you probably are under-estimating how big a wolf can be). I'm talking 8–10 feet tall and up to 850 lbs. In the game you encounter a Crinos form werewolf.
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